W4 Games How the release cycle works: Godot Engine 4.5 Lisandro Lorea : Godot releases used to take a while but nowadays we get feature-packed updates every couple months. How do you work with contributors to decide what gets merged and when? Rémi Versche... Collaboration Community Development Godot 4.5 Godot Engine Open Source Shader Baker accessibility macOS Jul 3, 2025
W4 Games Interview with Michael Alexsander Better Runtime Debugging Tools in Godot 4.4: What inspires you when you sit in front of the screen and dive into your next project? As developers, we often deal with behind-the-scenes work—those thoughtful improvements and fine-tuned processes t... Collaboration Donation Godot Godot 4.4 Godot Engine Godot Inspector tool Godot updates Inspector Interactive in-game editing Michael Alexsander Remote Inspection Runtime Debugging Suspend Mode May 1, 2025