Accelerate Your Workflow 

The team at W4 Games has built games over many years, so they understand the complexities of building with customizable game engines and deploying optimized builds across multiple platforms.

W4 Build was created from the ground-up for Godot Engine to provide a comprehensive Continuous Integration (CI) solution and to provide the backbone to your automated and optimized development pipeline. 

CI/CD Dashboard

What Is W4 Build?

W4 Build is a powerful, cloud-based CI solution tailored to meet the unique needs of game developers using the Godot Engine. Whether you're crafting custom builds, integrating proprietary code, or seeking to automate your workflow, W4 Build offers a flexible, efficient platform to help you achieve your development goals.

Why Choose W4 Build?

W4 Build is the ideal solution for various game development scenarios:

  • Custom Builds Made Easy: If you need to compile the engine to create optimized builds for your game, W4 Build simplifies the process saving hours manually configuring and building for different platforms.
  • Seamless Integration of Custom Code: Seamlessly integrate custom code into the engine as W4 Build handles the heavy lifting, ensuring everything fits together seamlessly.
  • Pipeline Automation: Dedicate more time to coding over focus on dependencies, merging PRs, or setting up build environments.
  • Build Size Optimization: Efficiently compile the features needed minimizing the size and optimizing the performance.
  • Harness More Powerful Hardware: W4 Build leverages cloud infrastructure to deliver faster, more efficient builds allowing support of a range of hardware profiles. 
Manage Jobs

Features

Tailor Build Profiles to Your Needs

Customize builds with specific flags to meet your project’s needs.

Build both the editor and/or export templates for all major platforms, including Windows, Linux, macOS, Android, iOS, and Web.

Support for custom Godot branches and repositories, including private forks.

Export Your Games Effortlessly

Check out your GitHub repositories via token for seamless integration.


Export games using an engine template or an official build, depending on your preference. 

Automated Webhook Integration 

Receive webhooks from GitHub, GitLab, BitBucket to automatically trigger builds when you push to your fork or game repository.


Send webhooks to third-party services upon build completion, keeping your workflow connected and efficient.

Coming Soon (at launch)

  • GDExtension Support: Full support for GDExtension, including scons builds.
  • Optimized Builds: Automatically compile only the necessary features for your project, optimizing build times and reducing game payload size.
  • Direct Deployment: Deploy your builds directly to W4 Cloud, Steam, itch.io, and other platforms.
  • Automated PR Merging: Let W4 Build handle PR merges for your custom engine builds.

Get early access to W4 Build and help shape its development by providing feedback and reporting bugs. The EAP is free for a limited time, giving you the opportunity to explore W4 Build’s capabilities before the full launch.